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Rachel van Helsing 000
Rachel van Helsing
Aliases: Rachel Van Helsing
Continuity: Marvel Universe
Notability: Supporting character
Gender: Female
Race: Vampire
Known relatives: Abraham van Helsing
Status: Deceased
First: Tomb of Dracula #3

Rachel van Helsing is a fictional vampire hunter, later a vampire herself, who appears in comic books published by Marvel Comics. She is associated with the Tomb of Dracula line of titles and first appeared in Tomb of Dracula #3 in July, 1972.

Biography[]

Rachel van Helsing was the granddaughter of famed monster hunter, Abraham van Helsing. She grew up in London, England, and became an effective vampire hunter in her own right. She was raised by invalid Quincy Harker, the son of one of Abraham's allies, who taught her everything she needed to know to fight the undead. On her sixteenth birthday, Rachel was visited by the vampire lord Dracula. Using his vampire mesmerism, he seduced Rachel and was prepared to deliver unto her the dark kiss. Fortunately for Rachel, Quincy happened to come into the room. He drove Dracula away with wooden darts fired from his wheelchair. Rachel would recount the incident years later to her friend Aurora Rabinowitz. [1]

Abilities[]

  • Vampirism: In addition to the various mental and physical benefits that vampires are heir to, they also possess the ability to turn others into vampires as well. Each new vampire is traditionally subservient to the one who "turned" them, but some strong-willed vampires have been known to rebel against their masters.
    • Enhanced senses: Vampires have improved several times higher than those of any human being of course these skills can vary depending on each person they will have some other stronger senses of his companions always given the dedication and training that each set to improve ways. Among the main ways that vampires have improved we find the following:
    • Immortality: So long as vampires continue to consume blood, they will not age beyond the physical state they were in when they first became a vampire.
    • Invulnerability: Vampires are invulnerable to most forms of injury (certain exceptions apply). Bullets, blades and blunt objects do little to no damage to a vampire's body.
    • Regeneration: In addition to being virtually indestructible, whatever damage a vampire does in fact suffer can be healed through the consumption of human blood.
    • Superhuman strength: A vampire's strength level is several times that of a normal human being and they are considered superhuman.
    • Superhuman stamina: So long as they continue to consume human blood, a vampire can function tirelessly without rest or relaxation. However, a vampire's stamina wanes the closer it is to sunrise.
    • Psychokinesis: Most vampires possess some form of psychokinesis. Some are clairvoyant, others can communicate telepathically, some possess mind control. Particularly powerful vampires can control the minds of several people at once.
    • Hypnosis: Vampires possess the ability to hypnotize or mesmerize human targets. This may become difficult against opponents with an extremely high will power. It often doesn't work against other supernatural creatures. In some cases, vampire mesmerism may be referred to as "glamouring".
    • Transformation: Vampires often possess the ability to transform into a variety of creatures or effects such as bats, wolves, rats or even mist. While their physical attributes may fluctuate during such states, a vampire's mental acuity is the same as that when they are in their human shape. A vampire who transforms into an animal may also benefit from that particular animal's attributes including razor-sharp claws, fangs or the ability to fly.
    • Metamorphosis: Only vampires with a more advanced powers Control demonstrate the ability of altering either its appearance to imitate other people or in such cases selective transformation for creating claws to increase the lethal capability of its attacks in extreme cases and only vampires with a capacity of very advanced monitoring capabilities such change would show how elements, elasticity and other capabilities which vary depending on their ability, imagination and control, because as you know some vampires are stronger than others.
      • Claws: Vampires can often turn their fingernails into sharpened claws, which are extremely durable and sharp. They are ideal for rending and tearing through flesh, though they are not as effective as the claws possessed by a werewolf.
      • Fangs: A vampire's most often-used weapon are her fangs. They are enlarged sharpened canine teeth, which are often retractable so as to allow a vampire the ability to pose as a normal human. The primary purpose of fangs is for feeding, which they use to puncture the jugular vein of a victim in order to get to their blood.

Equipment[]

Notes & Trivia[]

  • The character of Rachel van Helsing was created by writer Archie Goodwin and artist Gene Colan.
  • Despite her long history as a vampire hunter, Rachel van Helsing ultimately lost the good fight and was turned into a vampire herself by Dracula. The X-Men member known as Wolverine gave her peace by stabbing her in the heart with his Adamantium claws.
  • Rachel van Helsing appeared in a Japanese released animated short of Tomb of Dracula in 1980. She was voiced by Mami Koyama in the film.

Body Count[]

  1. Clifton Graves - Shot with a crossbow. (Tomb of Dracula 20)
  2. Juno - Shot with a crossbow. (Tomb of Dracula 40)

Appearances[]

The Tomb of Dracula

Rachel - TOD 29

Rachel with her crossbow.

  1. Tomb of Dracula 3 (1st appearance)
  2. Tomb of Dracula 4
  3. Tomb of Dracula 5
  4. Tomb of Dracula 6
  5. Tomb of Dracula 7
  6. Tomb of Dracula 8
  7. Tomb of Dracula 9
  8. Tomb of Dracula 11
  9. Tomb of Dracula 12
  10. Tomb of Dracula 13
  11. Tomb of Dracula 14
  12. Tomb of Dracula 17
  13. Tomb of Dracula 19
  14. Tomb of Dracula 20
  15. Tomb of Dracula 21
  16. Tomb of Dracula 22
  17. Tomb of Dracula 24
  18. Tomb of Dracula 27
  19. Tomb of Dracula 28 (As an hallucination only)
  20. Tomb of Dracula 29
  21. Tomb of Dracula 31
  22. Tomb of Dracula 32
  23. Tomb of Dracula 33
  24. Tomb of Dracula 34
  25. Tomb of Dracula 36
  26. Tomb of Dracula 37
  27. Tomb of Dracula 38
  28. Tomb of Dracula 39
  29. Tomb of Dracula 40
  30. Tomb of Dracula 41
  31. Tomb of Dracula 42
  32. Tomb of Dracula 43
  33. Tomb of Dracula 45
  34. Tomb of Dracula 47
  35. Tomb of Dracula 48
  36. Tomb of Dracula 49
  37. Tomb of Dracula 50
  38. Tomb of Dracula 51
  39. Tomb of Dracula 52
  40. Tomb of Dracula 53
  41. Tomb of Dracula 54
  42. Tomb of Dracula 55
  43. Tomb of Dracula 56 (Fictionalized version from Harold H. Harold's novel)
  44. Tomb of Dracula 57
  45. Tomb of Dracula 58
  46. Tomb of Dracula 59
  47. Tomb of Dracula 60
  48. Tomb of Dracula 61
  49. Tomb of Dracula 62
  50. Tomb of Dracula 63
  51. Tomb of Dracula 64
  52. Tomb of Dracula 65
  53. Tomb of Dracula 67
  54. Tomb of Dracula 68
  55. Tomb of Dracula 69
  56. Tomb of Dracula 70
  57. Tomb of Dracula Vol 3 1 (As a possessing spirit)

Doctor Strange, Volume 2

  1. Doctor Strange Vol 2 59 (In flashback only)

Doctor Strange, Sorcerer Supreme

  • Doctor Strange Vol 3 19 ("The Book of the Vishanti")

Howard the Duck

  1. Howard the Duck Vol 2 5

Nova, Vol. 1

  1. Nova 23

The Uncanny X-Men

  1. Uncanny X-Men Annual 6

Werewolf by Night

  1. Werewolf by Night 15

See also[]

Media

The World of Dracula

External Links[]

Gallery[]

References[]

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