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Ilsa Strangway
Ilsa Strangway
Aliases: Ilsa Strangeway
Continuity: Marvel Universe
Notability: Minor character
Occupation: Model
Gender: Female
Race: Vampire
Location: England
Status: Deceased
Died: 1972
First: Tomb of Dracula #3
Final: Tomb of Dracula #4

Isla Strangway is a fictional model and a minor character featured in comic books published by Marvel Comics. She is associated with the Dracula line of titles and first appeared in Tomb of Dracula #3 in July, 1972 in a story called "Who Stalks Vampire?". She also appeared in "Through a Mirror Darkly!" from Tomb of Dracula #4 in September, 1972.

Biography[]

Ilsa Strangway was a glamorous model in her youth. As age crept upon her however, she fell into a great depression. Seeking resolution for her woes through the occult, she came into possession of the Dark Mirror, which was a doorway into an alternate dimension.

Ilsa learned about the existence of the vampire lord Dracula, and believed that the immortality of the vampire might hold the key towards eternal youth. She attempted to bargain with Dracula, who took great offense to the notion, but still obliged her request to turn her into a vampire. What Ilsa didn't realize was that the gift of vampirism would only allow her to retain her current physical form. It would not peel back the years to make her youthful.

Driven into deeper despair, Ilsa could no longer exist as an undead creature of apparent middle-age. She asked vampire hunter Rachel van Helsing to end her existence, which Rachel accommodated by shooting her with a crossbow bolt. [1]

Notes & Trivia[]

  • The character of Ilsa Strangway was created by writer Archie Goodwin and artist Gene Colan.
  • Ilsa had a butler named Whitby.
  • Her real estate solicitor was a man named Godfrey Langston.
  • Ilsa Stranway once owned Castle Dracula, but then sold it to Clifton Graves, who was Dracula's familiar.

Abilities[]

Powers[]

  • Vampirism: In addition to the various mental and physical benefits that vampires are heir to, they also possess the ability to turn others into vampires as well. Each new vampire is traditionally subservient to the one who "turned" them, but some strong-willed vampires have been known to rebel against their masters.
    • Enhanced senses: Vampires have improved several times higher than those of any human being of course these skills can vary depending on each person they will have some other stronger senses of his companions always given the dedication and training that each set to improve ways. Among the main ways that vampires have improved we find the following:
    • Immortality: So long as vampires continue to consume blood, they will not age beyond the physical state they were in when they first became a vampire.
    • Invulnerability: Vampires are invulnerable to most forms of injury (certain exceptions apply). Bullets, blades and blunt objects do little to no damage to a vampire's body.
    • Regeneration: In addition to being virtually indestructible, whatever damage a vampire does in fact suffer can be healed through the consumption of human blood.
    • Superhuman strength: A vampire's strength level is several times that of a normal human being and they are considered superhuman.
    • Superhuman stamina: So long as they continue to consume human blood, a vampire can function tirelessly without rest or relaxation. However, a vampire's stamina wanes the closer it is to sunrise.
    • Psychokinesis: Most vampires possess some form of psychokinesis. Some are clairvoyant, others can communicate telepathically, some possess mind control. Particularly powerful vampires can control the minds of several people at once.
    • Hypnosis: Vampires possess the ability to hypnotize or mesmerize human targets. This may become difficult against opponents with an extremely high will power. It often doesn't work against other supernatural creatures. In some cases, vampire mesmerism may be referred to as "glamouring".
    • Transformation: Vampires often possess the ability to transform into a variety of creatures or effects such as bats, wolves, rats or even mist. While their physical attributes may fluctuate during such states, a vampire's mental acuity is the same as that when they are in their human shape. A vampire who transforms into an animal may also benefit from that particular animal's attributes including razor-sharp claws, fangs or the ability to fly.
    • Metamorphosis: Only vampires with a more advanced powers Control demonstrate the ability of altering either its appearance to imitate other people or in such cases selective transformation for creating claws to increase the lethal capability of its attacks in extreme cases and only vampires with a capacity of very advanced monitoring capabilities such change would show how elements, elasticity and other capabilities which vary depending on their ability, imagination and control, because as you know some vampires are stronger than others.
      • Claws: Vampires can often turn their fingernails into sharpened claws, which are extremely durable and sharp. They are ideal for rending and tearing through flesh, though they are not as effective as the claws possessed by a werewolf.
      • Fangs: A vampire's most often-used weapon are her fangs. They are enlarged sharpened canine teeth, which are often retractable so as to allow a vampire the ability to pose as a normal human. The primary purpose of fangs is for feeding, which they use to puncture the jugular vein of a victim in order to get to their blood.

See also[]

  • Media

The World of Dracula

External Links[]

Appearances[]

References[]

  1. The Tomb of Dracula, Volume 1 #4 (September, 1972), "Through a Mirror Darkly!"
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